Written by Dante Uzel on 31 July 2024 14:51
Activision released an open-source data set from Call of Duty: Warzone's Caldera map for non-commercial use. The data, now available on GitHub, comprises a "near-complete" geometry of the Caldera map, a notable asset in the Call of Duty franchise.
The 4 GB data set includes over five million meshes, 28 million primitives, and more than one billion point instances. This dataset also encompasses scene metadata for lighting processing, in-game character pathing, and time samples that capture player behavior on the map.
Though Caldera is no longer featured in Warzone, it stands as one of the largest and most intricate maps in the series' history. This release marks the first time a major asset in the Call of Duty franchise has been open-sourced. Activision's goals for the data set are multifaceted: they aim to support academic research, aid AI development, and accelerate the advancement of authoring tools.
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"Our game environments are already enormously complex; we feel a constant need to improve the play experience and deliver even more richness and detail," Vance stated "Innovations that come from this data set release could give more freedom and flexibility for our content teams to find the most engaging scenarios for our players."
The company stated "Our commitment to open source goes beyond development; Activision envisions these assets as invaluable educational resources. Students, educators, and professionals can utilize Caldera for training, demonstrations, and experimentation. This initiative encourages learning and skill development within the gaming community and beyond."
Tags: Activision