Take-Two to Lay off Employees
Business
17 April 2024 17:10
Take-Two Interactive announced that the company will lay off nearly 600 employees as part of its restructuring effort. Through this effort, the company aims to reduce expenses of up to $200 million. This includes estimated charges of up to $140 million attributed to the cancellation of games, up to $35 million for employee severance and related expenses, and potentially an additional $25 million for reductions in office space.
Take-Two had a negative balance for 7 quarters in a row. However, the firm stated that this was due to the high costs of developing GTA VI and assured the shareholders that GTA VI would be a success for the company. The company launched 3 restructuring programs before.
In an SEC filing, the company stated "On April 16, 2024, the Board of Directors of Take-Two Interactive Software, Inc. approved a cost reduction program to identify efficiencies across its business and enhance the Company’s margin profile, while still investing for growth. As part of these efforts, the Company is rationalizing its pipeline eliminating several projects in development, and streamlining its organizational structure, which will eliminate headcount and reduce future hiring needs."
Even though the company is in loss Take Two is still purchasing companies. Most recently the firm announced the acquisition of Gearbox for $460m from Embracer Group. Following the financial reports last November Strauss Zelnick, Chairman and CEO of Take-Two stated "While we expect continued macroeconomic uncertainty, we believe that we are well positioned for the holiday season and are reiterating our fiscal 2024 Net Bookings guidance of $5.45 to $5.55 billion. Looking ahead, I am optimistic about our Company’s multi-year growth trajectory and our ability to deliver long-term value for our shareholders."
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17 April 2024 17:10
Take-Two Interactive announced that the company will lay off nearly 600 employees as part of its restructuring effort. Through this effort, the company aims to reduce expenses of up to $200 million. This includes estimated charges of up to $140 million attributed to the cancellation of games, up to $35 million for employee severance and related expenses, and potentially an additional $25 million for reductions in office space.
Take-Two had a negative balance for 7 quarters in a row. However, the firm stated that this was due to the high costs of developing GTA VI and assured the shareholders that GTA VI would be a success for the company. The company launched 3 restructuring programs before.
In an SEC filing, the company stated "On April 16, 2024, the Board of Directors of Take-Two Interactive Software, Inc. approved a cost reduction program to identify efficiencies across its business and enhance the Company’s margin profile, while still investing for growth. As part of these efforts, the Company is rationalizing its pipeline eliminating several projects in development, and streamlining its organizational structure, which will eliminate headcount and reduce future hiring needs."
Even though the company is in loss Take Two is still purchasing companies. Most recently the firm announced the acquisition of Gearbox for $460m from Embracer Group. Following the financial reports last November Strauss Zelnick, Chairman and CEO of Take-Two stated "While we expect continued macroeconomic uncertainty, we believe that we are well positioned for the holiday season and are reiterating our fiscal 2024 Net Bookings guidance of $5.45 to $5.55 billion. Looking ahead, I am optimistic about our Company’s multi-year growth trajectory and our ability to deliver long-term value for our shareholders."
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