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	<title>News/Neowiz to Focus on AI - Revision history</title>
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	<updated>2026-04-05T16:06:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://twogpedia.com/index.php?title=News/Neowiz_to_Focus_on_AI&amp;diff=15064&amp;oldid=prev</id>
		<title>Andura: Created page with &quot;{{News |seo_title=Neowiz to Focus on AI |seo_keywords=Neowiz |image=Neoqiz.jpg |tags=Neowiz |date=2026-01-07T11:23:03.000Z |sources={{NewsSource |source=Games Industry |url=https://www.gamesindustry.biz/neowiz-actively-exploring-how-ai-can-automate-routine-operational-tasks |article=News/Neowiz to Focus on AI }} |author=Andura |category=More |content=South Korean publisher Neowiz, known for hits like Lies of P, is diving deeper into generative AI to streamline its operat...&quot;</title>
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		<updated>2026-01-07T11:39:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{News |seo_title=Neowiz to Focus on AI |seo_keywords=Neowiz |image=Neoqiz.jpg |tags=Neowiz |date=2026-01-07T11:23:03.000Z |sources={{NewsSource |source=Games Industry |url=https://www.gamesindustry.biz/neowiz-actively-exploring-how-ai-can-automate-routine-operational-tasks |article=News/Neowiz to Focus on AI }} |author=Andura |category=More |content=South Korean publisher Neowiz, known for hits like Lies of P, is diving deeper into generative AI to streamline its operat...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{News&lt;br /&gt;
|seo_title=Neowiz to Focus on AI&lt;br /&gt;
|seo_keywords=Neowiz&lt;br /&gt;
|image=Neoqiz.jpg&lt;br /&gt;
|tags=Neowiz&lt;br /&gt;
|date=2026-01-07T11:23:03.000Z&lt;br /&gt;
|sources={{NewsSource&lt;br /&gt;
|source=Games Industry&lt;br /&gt;
|url=https://www.gamesindustry.biz/neowiz-actively-exploring-how-ai-can-automate-routine-operational-tasks&lt;br /&gt;
|article=News/Neowiz to Focus on AI&lt;br /&gt;
}}&lt;br /&gt;
|author=Andura&lt;br /&gt;
|category=More&lt;br /&gt;
|content=South Korean publisher Neowiz, known for hits like Lies of P, is diving deeper into generative AI to streamline its operations and enhance decision-making.&lt;br /&gt;
&lt;br /&gt;
In a recent interview with Game Informer, co-CEO Sean Kim revealed that the company is &amp;quot;actively exploring&amp;quot; how generative AI &amp;quot;can enhance [its] internal publishing productivity.&amp;quot;The focus is on integrating &amp;quot;advanced learning tools&amp;quot; into research and development, particularly for automating &amp;quot;routine operational tasks such as test processing and analysing large volumes of operational data.&amp;quot;&amp;quot;AI utilisation can also enable our expert teams to work faster and focus their energy on refining core strategies with our partners to maximise player engagement,&amp;quot; said Kim.&amp;quot;By processing data faster, our teams will arrive at better, more informed strategic decisions on how best to support our developers and engage with our community.&amp;quot;Kim emphasized the widespread adoption of AI in the Korean gaming industry, noting that it&amp;#039;s &amp;quot;hard to find a game company [in Korea] that isn&amp;#039;t using AI in some way&amp;quot; and that, &amp;quot;at the very least, companies are either using ChatGPT or Gemini.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krafton&amp;#039;s Bold AI-First PushNeowiz isn&amp;#039;t alone in this trend. Fellow Korean giant Krafton – publisher of PUBG: Battlegrounds – announced in October 2025 its ambition to become an &amp;quot;AI-first company&amp;quot; through a major reorganization.&lt;br /&gt;
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The company stated it would be &amp;quot;prioritising AI as a central and primary means of problem solving&amp;quot; to &amp;quot;foster change in individuals and organisations, increase company-wide productivity, and accelerate mid- to long-term corporate value growth.&amp;quot;&amp;quot;We will leap forward as a company that promotes the growth of members and expands the organisation&amp;#039;s areas of challenge through AI,&amp;quot; said Krafton CEO Kim Chang-han.A month later, Krafton introduced a voluntary resignation program, while stressing that the reorganization was not aimed at reducing headcount.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;More:&amp;#039;&amp;#039;&amp;#039;[[News/Splitgate: Arena Reloaded Launched|Splitgate: Arena Reloaded Launched]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Andura</name></author>
	</entry>
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