Page values for "News/EA Reveals Q2 Report"

From TwogPedia
News/EA Reveals Q2 Report

"_pageData" values

1 row is stored for this page
FieldField typeValue
_modificationDateDatetime2023-11-02 4:52:38 PM
_pageIDInteger4,400
_pageNamePageEA Reveals Q2 Report
_pageTitleString

News/EA Reveals Q2 Report

_pageNamespaceInteger0

"News" values

1 row is stored for this page
FieldField typeAllowed valuesValue
imageFile
Ea).png
image_altString
tagsList of String, delimiter: ,Electronic Arts
targetsList of Page, delimiter: ,
dateDatetime2023-11-02 4:36:44 PM
authorPageDante Uzel
categoryList of String, delimiter: ,Transfer Market · Drama · Business · Companies · Hires · Investments · Mergers and Acquisitions · Sponsorships · MoreBusiness
gameList of String, delimiter: ,Age of Empires · Apex Legends · Brawl Stars · Call of Duty · Counter Strike · Dota 2 · FIFA · Fortnite · Hearthstone · League of Legends · Mobile Legends · NBA 2K · Overwatch · PUBG · PUBG Mobile · Rainbow Six · Rocket League · Smash · Starcraft II · Valorant · Warcraft III · World of Warcraft · Wild Rift
contentText[[Companies/Electronic Arts|Electronic Arts]] revealed its Q2 FY24 financial report. During the second quarter of fiscal year 2024, Electronic Arts achieved a net revenue of $1.91 billion, marking a 0.5% year-over-year increase. Live services constituted 67.5% of this total, amounting to $1.29 billion. Net income for the same period reached $399 million, reflecting a significant growth of 33.4% compared to the corresponding period in the previous year. CEO Andrew Wilson stated '''"Live services are the foundation of our business. Over the next few years, our teams will innovate and expand our biggest IP as we build platforms and ecosystems to connect massive online communities that will expand them across the world.”'''[[News/EA Reveals New Plan for Growth|EA recently revealed new plans for growth of the company.]]

"NewsSources" values

1 row is stored for this page
FieldField typeValue
sourcePageGame World Observer
urlStringhttps://gameworldobserver.com/2023/11/02/electronic-arts-q2-growth-live-service-games-foundation
Scraped sources: