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local Location = {} | local Location = {} | ||
function Location.make(countries, cities, category) | function Location.make(countries, cities, category, state) | ||
local container = mw.html.create('div') | local container = mw.html.create('div') | ||
local countryList = mw.text.split(countries, ',') | local countryList = mw.text.split(countries, ',') | ||
Line 20: | Line 20: | ||
if cities then | if cities then | ||
div:wikitext(mw.text.trim(mw.text.split(cities, ',')[i])) | div:wikitext(mw.text.trim(mw.text.split(cities, ',')[i])) | ||
else | else | ||
div:wikitext(country) | div:wikitext(country) | ||
end | end | ||
if state then div:wikitext(', ' .. state) end | |||
container:node(div) | container:node(div) |
Latest revision as of 17:47, 2 October 2023
Documentation for this module may be created at Module:Infobox/Widget/Location/doc
local CountryData = mw.loadData('Module:Localisation/Data') local Flags = require('Module:Flags') local String = require('Module:StringUtils') local Location = {} function Location.make(countries, cities, category, state) local container = mw.html.create('div') local countryList = mw.text.split(countries, ',') for i, v in ipairs(countryList) do v = mw.text.trim(v) local country = CountryData[string.upper(v)] local currentTitle = mw.title.getCurrentTitle().text local gameCategory = mw.text.split(currentTitle, '/')[1] local flag = Flags.icon(country, category or gameCategory) local div = mw.html.create('div') :addClass('flag') :wikitext(flag) if cities then div:wikitext(mw.text.trim(mw.text.split(cities, ',')[i])) else div:wikitext(country) end if state then div:wikitext(', ' .. state) end container:node(div) end return container end return Location