Module:Person/Flag: Difference between revisions

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Line 8: Line 8:
return Flags.icon( flagArg, gameCategory)
return Flags.icon( flagArg, gameCategory)
end
end
mw.log('MIS PLAYERID ON: ')
 
mw.log(playerId )
local tables = 'People'
local tables = 'People'
local fields = '_pageName, nationality'
local fields = '_pageName, nationality'
Line 16: Line 15:
}
}
local results = cargo.query(tables, fields, cargoArgs)
local results = cargo.query(tables, fields, cargoArgs)
 
    mw.log('MIS PLAYERID ON: ')
mw.log(playerId )
mw.logObject(results)
if #results > 0 then
if #results > 0 then
return Flags.icon( mw.text.split(results[1].nationality, ',')[1], gameCategory)
return Flags.icon( mw.text.split(results[1].nationality, ',')[1], gameCategory)

Revision as of 11:33, 3 October 2023

Documentation for this module may be created at Module:Person/Flag/doc

local Flags = require('Module:Flags')
local pFlag = {}
local cargo = mw.ext.cargo

function pFlag.makeFlag(flagArg, playerId, gameCategory) 
	-- Look up Cargo table for nationality string
	if flagArg then
		return Flags.icon( flagArg, gameCategory)
	end

	local tables = 'People'
	local fields = '_pageName, nationality'
	local cargoArgs = {
		where = '_pageName = "' .. playerId .. '"'
	}
	local results = cargo.query(tables, fields, cargoArgs)
    mw.log('MIS PLAYERID ON: ')
mw.log(playerId )
mw.logObject(results)
	if #results > 0 then
		return Flags.icon( mw.text.split(results[1].nationality, ',')[1], gameCategory)
	else 
		return nil
	end
end

return pFlag