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for i, v in ipairs(countryList) do | for i, v in ipairs(countryList) do | ||
v = mw.text.trim(v) | v = mw.text.trim(v) | ||
mw.log('SEE ON V') | |||
mw.log(v) | |||
local country = CountryData[string.upper(v)] | local country = CountryData[string.upper(v)] | ||
mw.log('COUNTRY') | |||
mw.log(country) | |||
local currentTitle = mw.title.getCurrentTitle().text | local currentTitle = mw.title.getCurrentTitle().text | ||
local gameCategory = mw.text.split(currentTitle, '/')[1] | local gameCategory = mw.text.split(currentTitle, '/')[1] |
Revision as of 17:32, 2 October 2023
Documentation for this module may be created at Module:Infobox/Widget/Location/doc
local CountryData = mw.loadData('Module:Localisation/Data')
local Flags = require('Module:Flags')
local String = require('Module:StringUtils')
local Location = {}
function Location.make(countries, cities, category, state)
local container = mw.html.create('div')
local countryList = mw.text.split(countries, ',')
for i, v in ipairs(countryList) do
v = mw.text.trim(v)
mw.log('SEE ON V')
mw.log(v)
local country = CountryData[string.upper(v)]
mw.log('COUNTRY')
mw.log(country)
local currentTitle = mw.title.getCurrentTitle().text
local gameCategory = mw.text.split(currentTitle, '/')[1]
local flag = Flags.icon(country, category or gameCategory)
local div = mw.html.create('div')
:addClass('flag')
:wikitext(flag)
if cities then
div:wikitext(mw.text.trim(mw.text.split(cities, ',')[i]))
else
div:wikitext(country)
end
if state then div:wikitext(', ' .. state) end
container:node(div)
end
return container
end
return Location