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while not String.isEmpty(current) do | while not String.isEmpty(current) do | ||
local country = CountryData[args.country .. index] | local country = CountryData[args.country .. index] | ||
mw.log('country') | |||
mw.log(country) | |||
local currentTitle = mw.title.getCurrentTitle().text | local currentTitle = mw.title.getCurrentTitle().text | ||
local gameCategory = mw.text.split(currentTitle, '/')[1] | local gameCategory = mw.text.split(currentTitle, '/')[1] |
Revision as of 16:29, 30 August 2022
Documentation for this module may be created at Module:Infobox/Widget/Location/doc
local CountryData = mw.loadData('Module:Localisation/Data')
local Flags = require('Module:Flags')
local String = require('Module:StringUtils')
local Location = {}
function Location.make(args)
local index = 1
local current = args['country']
local currentLocation = args['city'] or args['location']
local container = mw.html.create('div')
while not String.isEmpty(current) do
local country = CountryData[args.country .. index]
mw.log('country')
mw.log(country)
local currentTitle = mw.title.getCurrentTitle().text
local gameCategory = mw.text.split(currentTitle, '/')[1]
local flag = Flags.icon(country, gameCategory)
local countryNode = mw.html.create('div')
:wikitext(flag)
:wikitext(country)
container:node(country)
index = index + 1
current = args['country' .. index]
currentLocation = args['city' .. index] or args['location' .. index]
end
return container
end
return Location