More Layoffs Confirmed at EA

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More Layoffs Confirmed at EA

Drama

05 May 2025 12:16

Electronic Arts has confirmed a round of layoffs and internal restructuring at Codemasters, the renowned UK-based studio behind iconic racing franchises such as Colin McRae Rally, DiRT, and WRC. The move marks the end of Codemasters’ decades-long involvement in rally game development.

In a statement, an EA spokesperson said the company is evolving to better meet the needs of its players and to align with strategic priorities. “This has led us to look at reducing some roles, while we redeploy as many as possible against our strategic priorities,” the spokesperson noted.

The announcement comes just a day after EA revealed broader workforce cuts affecting up to 400 employees globally. In the UK, employment law requires companies to consult employees for a minimum of 30 days before implementing redundancies, including exploring alternatives to job losses.

More:Disney Might Acquire Electronic Arts

Codemasters, which EA acquired for $1.2 billion in 2021, has seen its rally game portfolio wind down, despite a legacy that began with the original Colin McRae Rally in 1998. The acquisition brought valuable racing IPs such as F1, WRC, Grid, DiRT, and Project Cars under the same umbrella as EA’s Need for Speed and Burnout franchises.

At the time of the acquisition, EA said the deal would establish a "global leader in racing entertainment" and enable the company to deliver new racing experiences annually. However, some of Codemasters’ more recent entries in the F1 and WRC series have reportedly underperformed commercially.

In 2022, Codemasters’ Cheshire-based DiRT 5 team was integrated into Criterion Games, another EA-owned studio, to support the development of future Need for Speed titles.

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Ea).png
More Layoffs Confirmed at EA

Drama

05 May 2025 12:16

Electronic Arts has confirmed a round of layoffs and internal restructuring at Codemasters, the renowned UK-based studio behind iconic racing franchises such as Colin McRae Rally, DiRT, and WRC. The move marks the end of Codemasters’ decades-long involvement in rally game development.

In a statement, an EA spokesperson said the company is evolving to better meet the needs of its players and to align with strategic priorities. “This has led us to look at reducing some roles, while we redeploy as many as possible against our strategic priorities,” the spokesperson noted.

The announcement comes just a day after EA revealed broader workforce cuts affecting up to 400 employees globally. In the UK, employment law requires companies to consult employees for a minimum of 30 days before implementing redundancies, including exploring alternatives to job losses.

More:Disney Might Acquire Electronic Arts

Codemasters, which EA acquired for $1.2 billion in 2021, has seen its rally game portfolio wind down, despite a legacy that began with the original Colin McRae Rally in 1998. The acquisition brought valuable racing IPs such as F1, WRC, Grid, DiRT, and Project Cars under the same umbrella as EA’s Need for Speed and Burnout franchises.

At the time of the acquisition, EA said the deal would establish a "global leader in racing entertainment" and enable the company to deliver new racing experiences annually. However, some of Codemasters’ more recent entries in the F1 and WRC series have reportedly underperformed commercially.

In 2022, Codemasters’ Cheshire-based DiRT 5 team was integrated into Criterion Games, another EA-owned studio, to support the development of future Need for Speed titles.

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