Module:MatchHTML

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Revision as of 21:53, 4 May 2023 by Couchor (talk | contribs) (Created page with "local MatchHTML = {} local VariablesLua = mw.ext.VariablesLua function MatchHTML.team(name, score, rev) local teamName = name and mw.ext.displaytitle.get(name) or '' local team = mw.html.create('div'):addClass('team') local nameNode = mw.html.create('div'):wikitext(teamName):addClass('teamName') if rev and VariablesLua.var( 'matchList', 0 ) == '1' then team:addClass('reverse') end return team:node(nameNode):node(mw.html.create('div'):wikitext(score):addClass(...")
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Documentation for this module may be created at Module:MatchHTML/doc

local MatchHTML = {}
local VariablesLua = mw.ext.VariablesLua

function MatchHTML.team(name, score, rev)
	local teamName = name and mw.ext.displaytitle.get(name) or ''
	local team = mw.html.create('div'):addClass('team')
	local nameNode = mw.html.create('div'):wikitext(teamName):addClass('teamName')
	if rev and VariablesLua.var( 'matchList', 0 ) == '1' then 
		team:addClass('reverse') 
	end

	return team:node(nameNode):node(mw.html.create('div'):wikitext(score):addClass('score'))
end 

function MatchHTML.teamHover(p1, p2, p1score, p2score, date)
	if p1 == nil or p2 == nil then return '' end
	local hover = mw.html.create('div'):addClass('match-details')
	local header = mw.html.create('div'):addClass('details-header')
	
	if p1 ~= nil and p2 ~= nil then
		local hover1 = mw.html.create('div'):addClass('team')
			:node(mw.html.create('div'):wikitext('[[' .. p1 .. ']]'):addClass('teamName'))
			:node(mw.html.create('div'):wikitext(p1score):addClass('score'))
		local hover2 = mw.html.create('div'):addClass('team reverse')
			:node(mw.html.create('div'):wikitext('[[' .. p2 .. ']]'):addClass('teamName'))
			:node(mw.html.create('div'):wikitext(p2score):addClass('score'))
			
		header:node(hover1):node(hover2)
	end
	local date = mw.html.create('div'):addClass('tc'):wikitext(date)
	
	return hover:node(header):node(date)
end

return MatchHTML