Module:Squad: Difference between revisions

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Line 3: Line 3:
local Flags = require('Module:Flags')
local Flags = require('Module:Flags')
local Squad = {}
local Squad = {}
local cargo = mw.ext.cargo


local VariablesLua = mw.ext.VariablesLua
local VariablesLua = mw.ext.VariablesLua
Line 93: Line 92:
if ( values.captain ) then
if ( values.captain ) then
mw.log('Üritan kaptenit lisada')
-- Add captain to cargo table if it's active roster
mw.log(values.id)
if args.status == 'active' then
-- 'captain = "' .. values.id .. '"'
frame:callParserFunction{name = '#cargo_store:', args = {_table = 'Squads', captain = "'" .. values.id .. "'"}}
-- frame:callParserFunction('#cargo_store', { '_table=Squads', "'captain=" .. values.id .. "'"})
end
frame:callParserFunction('#cargo_store', { '_table=Squads', 'captain=Fly'})
mw.log('RESPONSE')
-- VariablesLua.vardefine(currentTitle .. 'captain', values.id)
mw.log(response)
VariablesLua.vardefine(currentTitle .. 'captain', values.id)
id:wikitext('<span class="captain">[[File:Captain-32px.png|Captain|link=Category:'.. gameCategory .. '/Captains|Captain]]</span>')
id:wikitext('<span class="captain">[[File:Captain-32px.png|Captain|link=Category:'.. gameCategory .. '/Captains|Captain]]</span>')
end
end
mw.log('CARGOARGS')
mw.log(cargoStoreArgs)
mw.logObject(cargoStoreArgs)
local name = mw.html.create('td')
local name = mw.html.create('td')
name:addClass('playerName')
name:addClass('playerName')
Line 111: Line 111:
role = ' (' .. values.role .. ')'
role = ' (' .. values.role .. ')'
end
end
-- Add coach and manager to cargo table if exist
mw.log(string.upper(values.position))
if string.upper(values.position) == 'COACH' and args.status == 'active' then
mw.log('PEAKSIN COACHI LISAMA')
frame:callParserFunction{name = '#cargo_store:', args = {_table = 'Squads', coach = values.id}}
end
if string.upper(values.position) == 'MANAGER' and args.status == 'active' then
mw.log('PEAKSIN MANAGERI LISAMA')
frame:callParserFunction{name = '#cargo_store:', args = {_table = 'Squads', manager = values.id}}
end
local position = mw.html.create('td')
local position = mw.html.create('td')
:addClass('position')
:addClass('position')

Revision as of 23:38, 6 September 2022

Documentation for this module may be created at Module:Squad/doc

local getArgs = require('Module:Arguments').getArgs

local Flags = require('Module:Flags')
local Squad = {}

local VariablesLua = mw.ext.VariablesLua

function Squad.main(frame)
	local args = getArgs(frame)
	-- Get all unique properties from Person templates
	properties = {}
	for key, value in ipairs (args) do
		local values = mw.text.jsonDecode(value)
		for key2, value2 in pairs ( values ) do
			if  string.find(mw.text.jsonEncode(properties), '"' .. key2 .. '"') then
			
			else
				table.insert(properties, key2)
			end
		end
	end
	
	properties = mw.text.jsonEncode(properties)
		
	local tableContainer = mw.html.create('table')
	tableContainer:addClass('striped-table')
	
	local titleRow = mw.html.create('tr')
	titleRow:addClass('headerRow')

	local idCell = mw.html.create('th')
		idCell:wikitext('ID')
	local nameCell = mw.html.create('th')
		nameCell:wikitext('Name')
	local positionCell = mw.html.create('th')
		positionCell:addClass('position')
		positionCell:wikitext('Position')
	local joindateCell = mw.html.create('th')
		joindateCell:wikitext('Join Date')
		
	titleRow:node(idCell):node(nameCell):node(positionCell):node(joindateCell)
	
	-- If status is not active, then see what other th tags need to be added
	if ( args.status ~= 'active' ) then
		if ( string.find(properties, '"leavedate"') ) then
			local leaveDate = mw.html.create('th')
				leaveDate:wikitext('Leave Date')
				titleRow:node(leaveDate)
		end
		
		if ( string.find(properties, '"inactivedate"') ) then
			local inactiveDate = mw.html.create('th')
				inactiveDate:wikitext('Inactive Since')
				titleRow:node(inactiveDate)
		end
		
		if ( string.find(properties, '"newteam"') ) then
			local newTeam = mw.html.create('th')
				newTeam:wikitext('New team')
				titleRow:node(newTeam)
		end
	end
	
	titleRow:node(titleHeader)
	
	tableContainer:node(titleRow)
	
	local currentTitle = mw.title.getCurrentTitle().text
	local gameCategory = mw.text.split(currentTitle, '/')[1]
	
	-- Go through all the Person template instances
	for key, value in ipairs (args) do
		local values = mw.text.jsonDecode(value)
		
		local personRow = mw.html.create('tr')
			personRow:addClass('person')
		local id = mw.html.create('td')
			id:addClass('playerID')
		if ( values.flag ) then
			flag = Flags.icon(values.flag, gameCategory)
			id:wikitext(flag)
		end
		
		--Check if page with id exists and if it does, then link to it, otherwise string only
		local pageExists = frame:callParserFunction('#ifexist', values.id, 'yes', 'no' )
	
		if ( pageExists == 'yes' ) then 
			id:wikitext('<span>[[' .. values.id .. '|' .. values.id .. ']]</span>')
		else
			id:wikitext('<span>'.. values.id ..'</span>')
		end
		
		if ( values.captain ) then
			-- Add captain to cargo table if it's active roster
			if args.status == 'active' then
				frame:callParserFunction{name = '#cargo_store:', args = {_table = 'Squads', captain = "'" .. values.id .. "'"}}
			end
			
			-- VariablesLua.vardefine(currentTitle .. 'captain', values.id)
			id:wikitext('<span class="captain">[[File:Captain-32px.png|Captain|link=Category:'.. gameCategory .. '/Captains|Captain]]</span>')
		end
			
			mw.log('CARGOARGS')
			mw.log(cargoStoreArgs)
			mw.logObject(cargoStoreArgs)
		local name = mw.html.create('td')
			name:addClass('playerName')
			name:wikitext(values.name)
		local role = ''
		if values.role then
			role = ' (' .. values.role .. ')'
		end
		
		-- Add coach and manager to cargo table if exist
		mw.log(string.upper(values.position))
		if string.upper(values.position) == 'COACH' and args.status == 'active' then
			mw.log('PEAKSIN COACHI LISAMA')
			frame:callParserFunction{name = '#cargo_store:', args = {_table = 'Squads', coach = values.id}}
		end
		if string.upper(values.position) == 'MANAGER' and args.status == 'active' then
			mw.log('PEAKSIN MANAGERI LISAMA')
			frame:callParserFunction{name = '#cargo_store:', args = {_table = 'Squads', manager = values.id}}
		end
		
		local position = mw.html.create('td')
			:addClass('position')
			:wikitext(values.position .. role)
		local joindate = mw.html.create('td')
			joindate:wikitext(values.joindate)
		
		personRow:node(id):node(name):node(position):node(joindate)
		
		-- If not active squad, then go add additional columns to table
		if ( args.status ~= 'active' ) then
			if ( string.find(properties, '"leavedate"') ) then
				local leaveText = mw.html.create('td')
					:addClass('tc')
					:wikitext(values.leavedate or '-')
				personRow:node(leaveText)
			end
			
			if ( string.find(properties, '"inactivedate"') ) then
				local inactiveDate = mw.html.create('td')
					:addClass('tc')
					:wikitext(values.inactivedate or '-')
				personRow:node(inactiveDate)
			end

			if ( string.find(properties, '"newteam"')) then
				local newTeam = mw.html.create('td')
				if values.newteam then
					--Check if page newteam exists and if it does, then link to it, otherwise string only
					local pageExists = frame:callParserFunction('#ifexist', gameCategory .. '/' .. values.newteam, 'yes', 'no' )
					if ( pageExists == 'yes' ) then 
						newTeam:wikitext('<span>[[' .. gameCategory .. '/' .. values.newteam .. '|' .. values.newteam  .. ']]</span>')
					else
						newTeam:wikitext(values.newteam)
					end
				else 
					newTeam:wikitext('')
				end
				
				personRow:node(newTeam)
			end
		end
		
		titleRow:node(personRow)
	end
	
	return tableContainer
end

return Squad