Module:Squad

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Revision as of 19:15, 30 September 2023 by Couchor (talk | contribs)

Documentation for this module may be created at Module:Squad/doc

local getArgs = require('Module:Arguments').getArgs
local cargo = mw.ext.cargo
local Flags = require('Module:Flags')
local Squad = {}

local VariablesLua = mw.ext.VariablesLua

function Squad.main(frame)
	local args = getArgs(frame)

	if VariablesLua.varexists('Members') == false then return '' end
	local tables = mw.text.split(VariablesLua.var( 'Members' ), '&&&')

	-- Get all unique properties from Member templates
	properties = {}
	for i = 1, #tables do
		local values = mw.text.jsonDecode(tables[i])
		for key2, value2 in pairs ( values ) do
			if  string.find(mw.text.jsonEncode(properties), '"' .. key2 .. '"') then
			
			else
				table.insert(properties, key2)
			end
		end
	end
	
	properties = mw.text.jsonEncode(properties)
		
	local tableContainer = mw.html.create('table')
	tableContainer:addClass('striped-table')
	
	if args.title then
		local title = mw.html.create('tr')
			:addClass('headerRow'):node(mw.html.create('th'):addClass('table-title'):attr('colspan', 10):wikitext(args.title))
		tableContainer:node(title):node(mw.html.create('tr'))
	end
	
	local titleRow = mw.html.create('tr')
	titleRow:addClass('headerRow')

	local idCell = mw.html.create('th')
		idCell:wikitext('ID')
	local nameCell = mw.html.create('th')
		nameCell:wikitext('Name')
	local positionCell = mw.html.create('th')
		positionCell:addClass('position')
		positionCell:wikitext('Position')
	local joindateCell = mw.html.create('th')
		joindateCell:wikitext('Join Date')
		
	titleRow:node(idCell):node(nameCell):node(positionCell):node(joindateCell)
	
	-- If status is not active, then see what other th tags need to be added
	if ( args.status ~= 'active' ) then
		if ( string.find(properties, '"leavedate"') ) then
			local leaveDate = mw.html.create('th')
				leaveDate:wikitext('Leave Date')
				titleRow:node(leaveDate)
		end
		
		if ( string.find(properties, '"inactivedate"') ) then
			local inactiveDate = mw.html.create('th')
				inactiveDate:wikitext('Inactive Since')
				titleRow:node(inactiveDate)
		end
		
		if ( string.find(properties, '"newteam"') ) then
			local newTeam = mw.html.create('th')
				newTeam:wikitext('New team')
				titleRow:node(newTeam)
		end
	end
	
	titleRow:node(titleHeader)
	
	tableContainer:node(titleRow)
	
	local currentTitle = mw.title.getCurrentTitle().text
	local gameCategory = mw.text.split(currentTitle, '/')[1]
	
	local cargoCaptain = ''
	local cargoCoach = '' 
	local cargoManager = ''
	
	-- Go through all the Person template instances
	for i = 1, #tables do
		local values = mw.text.jsonDecode(tables[i])
	
		local tables = 'People'
		local fields = '_pageName, nationality, name, romanized'
		local cargoArgs = {
			where = '_pageName="People/' .. values.id .. '"'
		}
		local results = cargo.query(tables, fields, cargoArgs)
		
		local personRow = mw.html.create('tr')
			personRow:addClass('bodyRow')
		local id = mw.html.create('td')
			id:addClass('linkID')
			
		if values.flag  then
			flag = Flags.icon(values.flag, gameCategory)
			id:wikitext(flag)
		elseif ( #results > 0 and results[1].nationality ) then 
			flag = Flags.icon(mw.text.split(results[1].nationality, ',')[1], gameCategory)
			id:wikitext(flag)
		end

		if ( #results > 0 ) then 
			id:wikitext('<span>[[People/' .. values.id .. ']]</span>')
		else
			id:wikitext('<span>'..values.id ..'</span>')
		end
		
		if ( values.captain == 'Yes' ) then
			-- Add captain to cargo table if it's active roster
			if args.status == 'active' then
				cargoCaptain = 'People/' .. values.id
			end

			id:wikitext('<span class="captain light">[[File:Captain light.png|18px|link=Category:'.. gameCategory .. '/Captains|Captain]]</span>')
			id:wikitext('<span class="captain dark-inline">[[File:Captain dark.png|18px|link=Category:'.. gameCategory .. '/Captains|Captain]]</span>')
		end
			

		local name = mw.html.create('td')
			name:addClass('playerName')
		if values.name then
			name:wikitext(values.name)
		elseif ( #results > 0 and (results[1].name or results[1].romanized) ) then
			name:wikitext(results[1].romanized or results[1].name)
		end
			
		local role = ''
		if values.role then
			role = ' (' .. values.role .. ')'
		end
		
		-- Add coach and manager to cargo table if exist
		if string.find(string.upper(values.position), 'COACH')and args.status == 'active' then
                cargoCoach = cargoCoach  .. 'People/' .. values.id .. ','
		end
		if string.find(string.upper(values.position), 'MANAGER') and args.status == 'active' then
                cargoManager = cargoManager .. 'People/' .. values.id .. ','
		end
		
		local position = mw.html.create('td')
			:addClass('tc')
			:wikitext(values.position .. role)
		local joindate = mw.html.create('td')
			joindate:wikitext(values.joindate)
		
		personRow:node(id):node(name):node(position):node(joindate)
		
		-- If not active squad, then go add additional columns to table
		if ( args.status ~= 'active' ) then
			if ( string.find(properties, '"leavedate"') ) then
				local leaveText = mw.html.create('td')
					:addClass('tc')
					:wikitext(values.leavedate or '-')
				personRow:node(leaveText)
			end
			
			if ( string.find(properties, '"inactivedate"') ) then
				local inactiveDate = mw.html.create('td')
					:addClass('tc')
					:wikitext(values.inactivedate or '-')
				personRow:node(inactiveDate)
			end

			if ( string.find(properties, '"newteam"')) then
				local newTeam = mw.html.create('td')
				if values.newteam then
					--Check if page newteam exists and if it does, then link to it, otherwise string only
					local pageExists = frame:callParserFunction('#ifexist', gameCategory .. '/' .. values.newteam, 'yes', 'no' )
					if ( pageExists == 'yes' ) then 
						newTeam:wikitext('<span>[[' .. gameCategory .. '/' .. values.newteam .. '|' .. values.newteam  .. ']]</span>')
					else
						newTeam:wikitext(values.newteam)
					end
				else 
					newTeam:wikitext('')
				end
				
				personRow:node(newTeam)
			end
		end
		
		titleRow:node(personRow)
	end
	if args.status == 'active' then
        -- remove excess comma from cargoCoach and cargoManager
        local length = string.len(cargoCoach)
        if length > 0 and string.sub(cargoCoach, length) == "," then
            cargoCoach = string.sub(cargoCoach , 1, length - 1)
        end
        local length = string.len(cargoManager)
        if length > 0 and string.sub(cargoManager, length) == "," then
            cargoManager= string.sub(cargoManager, 1, length - 1)
        end
		frame:callParserFunction{name = '#cargo_store:', args = {_table = 'Squads', captain = cargoCaptain, coach = cargoCoach, manager = cargoManager}}
	end
	VariablesLua.vardefine( 'Members', nil )
	return tableContainer
end

return Squad