Elder Scrolls 6 'Coming Along Well,' but a Reveal Isn't Close
Business
11 June 2026 05:56
Xbox Chief Content Officer Matt Booty has offered a small update on The Elder Scrolls 6, saying he has personally seen the game in action and that it's progressing nicely. Booty said he had visited Bethesda and sat with director Todd Howard to watch the game being played, describing it as looking "amazing" and "coming along well," before adding that the studio will "announce it and really reveal it at the right time." The comments landed with pointed timing, arriving right around the eight-year anniversary of the game's 2018 teaser and just after another Xbox Games Showcase passed in June with no Elder Scrolls 6 in sight.
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Why the Reveal Still Looks Distant
The more telling part of Booty's interview wasn't the praise but his explanation of how Xbox thinks about reveals, which quietly signals the game is still a long way out. He framed the timing of a big announcement as "one of the more challenging balancing acts" of his job, noting that when you finally show a game, "you're also giving them a promise of, hey, it's coming soon." Read alongside Howard's November 2025 admission that the game remains "a long ways off," Booty's logic points in one direction: if Xbox only reveals games that are close to launch, and Elder Scrolls 6 isn't being revealed, then it isn't close. Fans hoping the eight-year silence was about to break are likely waiting a good while longer.
The Early-Announcement Regret
Underpinning all of this is Bethesda's well-documented regret about announcing the game so early. The 2018 teaser, showing little more than a sweeping landscape of mountains and water before the title card, was released largely to reassure fans that Bethesda hadn't abandoned the series while it focused on Fallout 76 and Starfield. Howard has since openly wished he could take it back, at one point telling fans to "just pretend we didn't announce it." Booty's comments seem to directly acknowledge that misstep, which is part of why Xbox is being so disciplined about not showing anything until the game is genuinely near.
There is at least some encouraging context around development itself. Howard has said most of Bethesda has now moved off Starfield and onto Elder Scrolls 6, framing Starfield and Fallout 76 as a "creative detour" the studio is rolling back from to return to its classic open-world fantasy roots. He has also claimed the project is progressing more smoothly than Starfield's development did. The game is built on Bethesda's updated Creation Engine, the long-running foundation behind Skyrim and Fallout 4. For now, though, "coming along well" and a promise to reveal it "at the right time" remain the entirety of what players have to go on.
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Business
11 June 2026 05:56
Xbox Chief Content Officer Matt Booty has offered a small update on The Elder Scrolls 6, saying he has personally seen the game in action and that it's progressing nicely. Booty said he had visited Bethesda and sat with director Todd Howard to watch the game being played, describing it as looking "amazing" and "coming along well," before adding that the studio will "announce it and really reveal it at the right time." The comments landed with pointed timing, arriving right around the eight-year anniversary of the game's 2018 teaser and just after another Xbox Games Showcase passed in June with no Elder Scrolls 6 in sight.
Why the Reveal Still Looks Distant
The more telling part of Booty's interview wasn't the praise but his explanation of how Xbox thinks about reveals, which quietly signals the game is still a long way out. He framed the timing of a big announcement as "one of the more challenging balancing acts" of his job, noting that when you finally show a game, "you're also giving them a promise of, hey, it's coming soon." Read alongside Howard's November 2025 admission that the game remains "a long ways off," Booty's logic points in one direction: if Xbox only reveals games that are close to launch, and Elder Scrolls 6 isn't being revealed, then it isn't close. Fans hoping the eight-year silence was about to break are likely waiting a good while longer.
The Early-Announcement Regret
Underpinning all of this is Bethesda's well-documented regret about announcing the game so early. The 2018 teaser, showing little more than a sweeping landscape of mountains and water before the title card, was released largely to reassure fans that Bethesda hadn't abandoned the series while it focused on Fallout 76 and Starfield. Howard has since openly wished he could take it back, at one point telling fans to "just pretend we didn't announce it." Booty's comments seem to directly acknowledge that misstep, which is part of why Xbox is being so disciplined about not showing anything until the game is genuinely near.
There is at least some encouraging context around development itself. Howard has said most of Bethesda has now moved off Starfield and onto Elder Scrolls 6, framing Starfield and Fallout 76 as a "creative detour" the studio is rolling back from to return to its classic open-world fantasy roots. He has also claimed the project is progressing more smoothly than Starfield's development did. The game is built on Bethesda's updated Creation Engine, the long-running foundation behind Skyrim and Fallout 4. For now, though, "coming along well" and a promise to reveal it "at the right time" remain the entirety of what players have to go on.
More:Xbox Project Helix Revealed: Next-Generation Console Will Play Both Xbox and PC Games
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View AllTL;DR * Todd Howard has confirmed that The Elder Scrolls 6 will be powered by Creation Engine 3, the next...
More
Feb 19, 2026
As fans dive into the Fallout universe with projects like New Vegas and the Fallout TV series, all eyes are...
More
Dec 26, 2025
Bethesda is shutting down The Elder Scrolls Legends and has removed the game from Steam. The free-to-play card game will...
Business
Nov 04, 2024
Bethesda Montreal branch has recently established a union. In a Twitter thread, One BGS MTL, the union representing BGS Montreal,...
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