Companies/BIG Clan: Difference between revisions

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|start=2023-04-19
|start=2023-04-19
|startRef=https://europeangaming.eu/portal/latest-news/2023/04/19/133978/die-bayerische-extends-main-sponsorship-agreement-with-big/
|startRef=https://europeangaming.eu/portal/latest-news/2023/04/19/133978/die-bayerische-extends-main-sponsorship-agreement-with-big/
|type=team
}}{{Sponsor
|id=LeetDesk
|start=2023-04-17
|startRef=https://www.leetdesk.com/news/leetdesk-stays-big
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}}{{Sponsor
|id=Philips OneBlade
|start=2022-01-10
|startRef=https://bigclan.gg/philipsoneblade/
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}}{{Sponsor
|id=Logitech G
|start=2024-04-23
|startRef=https://bigclan.gg/big-and-logitech-g-forge-multi-year-partnership/
|type=team
}}{{Sponsor
|id=Pizza Hut
|start=2023-10-10
|startRef=https://bigclan.gg/big-enters-partnership-with-pizza-hut/
|type=team
}}{{Sponsor
|id=SoftwareOne
|start=2024-05-08
|startRef=https://bigclan.gg/big-and-softwareone-partner-to-elevate-esports-talent-acquisition-and-employer-branding/
|type=team
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}}

Latest revision as of 22:41, 14 June 2024

BIG Clan
Bigclan.png
Company Information
Headquarters:
GermanyBerlin
Founded:
2017-01-02
Employees:
11-50
Type:
Esports
Links

Big Clan GmbH, commonly known as BIG, is a prominent esports organization based in Berlin, Germany. Established in 2017, BIG has rapidly grown to become a significant player in the esports scene, particularly known for its competitive teams in games such as Counter-Strike: Global Offensive (CS ), League of Legends, Trackmania, and Quake. The organization has made substantial achievements and formed key partnerships, contributing to its reputation and success in the global esports industry.

Important Dates and Events:

January 2, 2017: BIG was founded by Daniel Finkler (CEO) and Nikolaus "LEGIJA" Jubin (Director of Esports), with an initial focus on creating a top-tier CS team.

July 2017: BIG’s CS team reached the quarterfinals of the PGL Major Kraków, a significant achievement in one of the most prestigious tournaments in the CS esports scene.

2018-2019: BIG secured investments from notable figures in the esports industry, enabling expansion across multiple game titles. Strategic partnerships with various brands were also established to enhance their competitive edge.

2019: BIG’s League of Legends team won the ESL Meisterschaft, a prominent national league in Germany, showcasing the organization’s versatility in multiple game titles beyond CS .

2020: BIG expanded its competitive lineup to include teams for Trackmania and Quake, diversifying its presence in the esports landscape. In July, BIG’s CS team achieved the number one global ranking on HLTV.org.

2021: BIG continued to form global partnerships, such as a collaboration with OMEN by HP, to develop their training facilities and support infrastructure. The CS team won the ESL Pro League Season 13, adding another prestigious title to their achievements.

2022: BIG continued to expand its reach and impact in the esports industry with ongoing competitive participation and strategic initiatives to strengthen its brand and team capabilities.

2023: BIG's teams maintained a strong presence in various esports tournaments, further solidifying their reputation as a top-tier esports organization.

Current employees

NamePositionJoin Date
GermanyDaniel Finkler
CEO & Co-FounderJan 2017
GermanyYilmaz Ozan
Co-FounderJan 2017

News