League of Legends Reveals System Changes

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08 January 2026 17:20
League of Legends fans, get ready for some serious draft mind games. On January 8, 2026, Riot Games unveiled "First Selection," a bold overhaul to how pro teams choose sides and draft order starting with the new season. No more automatic Blue side first-pick dominance—this system lets squads pick their poison, adding layers of strategy that could flip entire series.Announced in the "Season Start 2026: LoL Esports" blog on lolesports.com, First Selection rolls out across every major region and tournament. It's Riot's latest push to evolve the meta, building on the chaos of Fearless Draft. If you're prepping for LCK kicking off January 14 or LCS on the 24th, this changes everything.
Contents
How First Selection Works: Your Step-by-Step Breakdown
Gone are the days where Blue side = first pick (and often the win). Now, the team with priority—higher seed in BO1 or game 1 of BO3/BO5, or the loser picking after game 1—gets First Selection. They choose one:Side: Blue or Red. Draft Order: First pick or second pick.
The opponent snags whatever's left. Boom—decoupled forever.Real-world examples:Team A (priority) picks Blue side. Team B chooses first pick (grabbing that OP jungler early). Team A picks first pick. Team B takes Red side (maybe their comp shines there). In a coin toss for equals? Same deal—winner gets First Selection.
This hits BO1s, BO3s, BO5s—everywhere pros clash. Riot calls it a nod to "player and team agency," letting prep, scouting, and comfort dictate over map quirks.
Why the Change? Fixing Side Variance Without Map Tweaks
Riot Games' Competitive Ops dove deep: "One standout finding was the variance in side win rates. Multiple factors contribute to side advantage, and simply strengthening one side wouldn’t address the deeper competitive dynamics."Blue side's edge? Pro data from 2025 Worlds and splits showed it hovering 52-55% overall, spiking to 60%+ in wonky patches (e.g., LCK Cup blues at 63%). Red could crush in others (LPL reds at 59%). Variance sucked—Riot analyzed thousands of games and polled teams worldwide.
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More
08 January 2026 17:20
League of Legends fans, get ready for some serious draft mind games. On January 8, 2026, Riot Games unveiled "First Selection," a bold overhaul to how pro teams choose sides and draft order starting with the new season. No more automatic Blue side first-pick dominance—this system lets squads pick their poison, adding layers of strategy that could flip entire series.Announced in the "Season Start 2026: LoL Esports" blog on lolesports.com, First Selection rolls out across every major region and tournament. It's Riot's latest push to evolve the meta, building on the chaos of Fearless Draft. If you're prepping for LCK kicking off January 14 or LCS on the 24th, this changes everything.
How First Selection Works: Your Step-by-Step Breakdown
Gone are the days where Blue side = first pick (and often the win). Now, the team with priority—higher seed in BO1 or game 1 of BO3/BO5, or the loser picking after game 1—gets First Selection. They choose one:Side: Blue or Red. Draft Order: First pick or second pick.
The opponent snags whatever's left. Boom—decoupled forever.Real-world examples:Team A (priority) picks Blue side. Team B chooses first pick (grabbing that OP jungler early). Team A picks first pick. Team B takes Red side (maybe their comp shines there). In a coin toss for equals? Same deal—winner gets First Selection.
This hits BO1s, BO3s, BO5s—everywhere pros clash. Riot calls it a nod to "player and team agency," letting prep, scouting, and comfort dictate over map quirks.
Why the Change? Fixing Side Variance Without Map Tweaks
Riot Games' Competitive Ops dove deep: "One standout finding was the variance in side win rates. Multiple factors contribute to side advantage, and simply strengthening one side wouldn’t address the deeper competitive dynamics."Blue side's edge? Pro data from 2025 Worlds and splits showed it hovering 52-55% overall, spiking to 60%+ in wonky patches (e.g., LCK Cup blues at 63%). Red could crush in others (LPL reds at 59%). Variance sucked—Riot analyzed thousands of games and polled teams worldwide.
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