New World: Aeternum to Shut Down
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16 January 2026 15:16
Amazon Games confirmed that New World: Aeternum will officially close its servers on January 31, 2027. The announcement came on January 15, 2026, when the game was removed from all digital storefronts, marking the beginning of the end for this ambitious open-world action RPG. Players who already own the game on PC, PS5, or Xbox Series XS can keep adventuring in the eternal isle of Aeternum right up until the final shutdown date. The current Nighthaven season has been extended to run all the way through to closure, giving everyone plenty of time for one last epic run.
World bosses and bonus weeks will stick around too, while the team focuses on basic bug monitoring and performance stability to keep things running smooth during the wind-down period. Starting July 20, 2026, no more in-game purchases like currency or items will be possible, so anyone sitting on extra Marks of Fortune might want to spend them sooner rather than later.
The decision follows last October's update, when Amazon revealed that new content development was halting after Season 10. This full sunset aligns with broader shifts at Amazon Games, including staff reductions that hit MMO teams hard. In a heartfelt message to the community, the developers expressed deep appreciation. "We want to thank the players for your dedication and passion," the development team said. "We are grateful for the time spent crafting the world of Aeternum with you. Together we built something special. "While we are saddened to say goodbye, we're honoured that we were able to share so much with the community."They continued: "It has been our pleasure to work on New World and evolve this unforgettable adventure with you all. We look forward to one more year together, and giving this fantastic adventure a sendoff worthy of a legendary hero. From the bottom of all our hearts, thank you for sharing this world with us."
The news sparked immediate reactions across gaming circles, with some fans expressing sadness over the loss of a title that once topped Steam charts at launch. Interest even came from outside, as the COO of Facepunch Studios (behind Rust and Garry's Mod) publicly offered $25 million to acquire the game, stating "Games should never die."
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